3D Picture browsing – details and examples

 

Flick through many pictures efficiently and intuitively.

 

Design

Screenshots

Videos

Downloads

Comparisons

Business & IPR

 

This is a proposition about browsing through many pictures by placing them favourably and helpfully in a three dimensional space. The user can see hundreds of pictures at a glance and flick through them intuitively by bringing the most wanted pictures in the foreground.

 

Digital cameras have enabled users to take a huge amount of pictures through their life. Managing such a repository of pictures has become a tedious task. This method provides a visual solution to this problem. This browsing method is also applicable to other items that can have a visual representation e.g. pages, documents, words, files, etc.

 

The advantage of the method is twofold: a) more pictures can be seen at once and b) navigation and movement through the images is more intuitive and pleasant. A comparison of the traditional 2D browsing and this method is presented in section ‘Comparisons’.

Design diagrams

The placement of the pictures in the 3D space is exemplified by the following diagrams:

 

The trajectories above are exponential (see figure below), but a number of alternative, simpler or more convenient trajectories can be also be used with similar results.

 

Alternative trajectories:

Semi-circle and straight line.

 

The semicircular (or arc-like) trajectories are exemplified in the following picture. The trajectories are the green ‘ribbons’:

Screenshots

A real representation is shown below in two versions:

a) all pictures are placed fully faced to the viewer:

 

b) all pictures except the central are placed oblique to the user (the following pictures are not optimised yet and more pictures need to be added):

 

 

 

Videos and animation

Circular browsing video, emulating exponential browsing (windows media 9 format)

 

Downloads

Windows versions of the early demo is available here for download:

exponential trajectory (zipped files, 1.3 MB)

 

please note that the demo is just an early demonstration and proof of concept. It is by no means a well behaved and finished method and there are many limitations to it. When changing rotation direction (e.g. vertical from horizontal) the central picture needs to be the original one.

 

the following represents an early stage of development where the pictures move only on a circular trajectory. It’s present here just because it was fun!

circular trajectory (zipped files, 1.3 MB)

 

Instructions:

Unzip and leave the files in the designated folder. All files need to be on the same directory.

Use the keyboard arrows to rotate the pictures up-down and left-right.

The following keys are used to explore the geometry of the design:

‘Insert’, ‘Delete’ rotate the whole scene left-right (over the vertical axis.)

‘Home’, ‘End’ rotate the whole scene up-down (over the horizontal axis.)

right mouse click causes all pictures except the central to be placed oblique/askew.

Comparisons

A comparison between two dimensional picture browsing (as it appears in Microsoft Windows XP and most of other contemporary operating systems and GUIs) and the three dimensional, exponential method is presented here.

 

microsoft windows XP explorer

exponential 3D placement (straight and oblique versions)

(pictures to be optimised)

 

A very first observation is that the three dimensional method saves a lot of space and focuses on one central image. All images except the central image appear smaller due to the perspective projection of the three dimensional space. Although the images are smaller and oblique the user is able to perceive and ‘see’ more pictures at a glance exploiting the ability of the brain to ‘see’ and process images in three dimensions.